PROFESSIONAL EXPERIENCES
Founder, 3D Artist, Game Designer, Developer
NEITHER ONE GAMES (freelance)
Los Angeles, CA
Unity 3D Artist/Technical Artist
VISCIRA, LLC
San Francisco, CA
3D Modeler and Texture Artist
MITOSIS GAMES
Los Angeles, CA
VR Mobile Game Developer and Artist
OCULUS MOBILE VR JAM
San Francisco, CA
3D Character Artist
PHOENIX AGE / KABAM
San Francisco, CA
EDUCATION
Academy of Art University. San Francisco, CA
Bachelor of Fine Arts | 3D Animation
SOFTWARE
Unity, Blender, Maya, Photoshop, Krita, Visual Studio Code
SKILLS
3D asset creation, High/low resolution polygon modeling, UV unwrapping, Texture painting, Rigging,
Animation, 2D asset creation, UI design, C# programming, Game design, Game development
Founder, 3D Artist, Game Designer, Developer
NEITHER ONE GAMES (freelance)
Los Angeles, CA
- Invent new VR games and interactive experiences
- Design and create 3D and 2D game art and integrate them into the engine
- Write C# code to control game mechanics, handle user input, implement game logic
- Conduct playtesting to find bugs and ways to improve the overall user experience
Unity 3D Artist/Technical Artist
VISCIRA, LLC
San Francisco, CA
- Modeled, textured, and animated 3D artwork for real-time use
- Collaborated with art and engineering teams to develop original products for AR/VR
- Provided in-engine art solutions and external art asset integration in Unity game engine
3D Modeler and Texture Artist
MITOSIS GAMES
Los Angeles, CA
- Made 3D character and environment models for use in a mobile game
- Formulated efficient polygon and UV map layouts for best performance on mobile platforms
VR Mobile Game Developer and Artist
OCULUS MOBILE VR JAM
San Francisco, CA
- Conceptualized and developed a mobile VR headset experience
- Experimented with storytelling and hands-free player interaction within a VR space
3D Character Artist
PHOENIX AGE / KABAM
San Francisco, CA
- Prepared 3D character models for animation with rig control setups
- Cleaned up and optimized outsourced 3D character models
- Created fluid and particle effects for various character weapon sprite animations
EDUCATION
Academy of Art University. San Francisco, CA
Bachelor of Fine Arts | 3D Animation
SOFTWARE
Unity, Blender, Maya, Photoshop, Krita, Visual Studio Code
SKILLS
3D asset creation, High/low resolution polygon modeling, UV unwrapping, Texture painting, Rigging,
Animation, 2D asset creation, UI design, C# programming, Game design, Game development
Copyright © 2018 Max Cunningham. All rights reserved.