Game artist and GAME DEVELOPER
I trained at the Academy of Art in San Francisco, California with a major in 3D games and Animation. I am currently a 3D artist and developer in interactive media and games. My main interest is in VR applications for mobile and PC. I am experienced in game design, 3D modeling, texturing, rigging, and animation. The software tools that I use are Unity, Blender, and Photoshop. I'm excited to bring new products to audiences. Contact me if you have any comments, feedback, or questions.
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VR Projects
Created a room scale VR game and released it on Steam and the Oculus store. Game title: "Hoop Route". Game designed and built for the HTC Vive and Valve Index click here and Oculus Rift click here.
Little Leaf - Children's VR book for mobile (Android)
Game title: "Little Leaf". Launched in 2015. Targeted hardware: Galaxy Note 4 and Gear VR.
I designed and developed an experience for the Samsung Gear VR headset. Experimented with children storytelling and hands free player interaction in a VR environment.
I designed and developed an experience for the Samsung Gear VR headset. Experimented with children storytelling and hands free player interaction in a VR environment.
Kon Tiki - VR game experience for PC, in the theme of "Drifting alone on the ocean".
I created 'Alone at Sea' inspired by the film 'Kon Tiki'.
Copyright © 2017 Max Cunningham. All rights reserved.